"Intermediary midi mapping" software *discussion thread* (Traktor mapping is a pain)
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"Intermediary midi mapping" software *discussion thread* (Traktor mapping is a pain) Posted on: 16.06.2011 by Arcelia Siebeneck IntroductionJust wanted to start a discussion thread regarding the shortcomings of mapping midi controllers using Traktors default mapping options. And by that, I don't just mean the annoying non-resizeable window, lack of serious copy/paste/clipboard functions and the recent inablity to directly edit the xml mapping files with a text editor. What I'm really talking about is the limitations of the default Traktor midi mapping window to achieve more powerful, dynamic and complex mappings... mappings that go well beyond what Traktor is normally capable of. So what do I mean by this? Well if we look at the djtt firmwares for the vci-100 and midifighter as an example you can see that Traktor is capable of some amazing things. Superfaders, fx triggers, etc are made possible by combining various midi commands into one control which are then executed in a certain way. The only realistic way to achieve this is by re-writing the firmware on a midi controller at a hardware level. Yes, it's true that some of these effects can be done via a plain old Traktor mapping - but it gets very complicated and isn't as full featured. The obvious disadvantage with using modified firmwares is that only a few people have the skill and know how to write them. Also, the firmware will only work on specific midi hardware. What I propose is some sort of intermediary midi software that sits between Traktor and your hardware. A utility that allows full access to every midi command available in Traktor with the aim of achieving the kind of custom mappings only normally available via custom firmwares. The solution This isn't an easy undertaking so I'm hoping that the clever people on DJTT can get involved in the discussion and hopeful development of such a tool. In the absence of any sort of Traktor public SDK, here's how it could be achieved: Traktor - A mapping is created that maps literally every control to a different midi CC. All these controls are set to receive midi from a virtual midi device such as LoopBe. The midi commands are then routed via LoopBe from the mapping utility which could be created via one of the following programs: Synthmaker/SynthEdit - Both Windows programs which allow the creation of midi plugins/vst's. Usually the plugins are effects/synths for DAW's such as Cubase, Ableton Live, etc however they can also export standalone Windows executables with midi in/out functionality. Reaktor - Same as Synthmaker/Synthedit but probably more powerful and there may be more people on here that know how to use Reaktor properly. Trouble is, I don't believe there's a plugin export function so you'd need to run Reaktor in the background.. not ideal. Emulator - the new version of Emulator allows you to design your own touchscreen interface GUI and map midi commands to each button/control. GlovePie - probably quite a good option as their is decent scripting and midi support. Disadvantage is that it's a bit unstable in my experience. Autohotkey - my area of expertise (lol) but not really designed for such a job... I might use it to knock up a prototype though. VisualStudio - probably the most viable and professional option... a decent programming language that is stable, fast and powerful. So what would the custom midi mapping software look like? and what kind of things could it do? This is obviously up for discussion, but the first and most important function should be a wholesale replacement of the standard Traktor mapping window. The tool should allow easy duplicating, adding, deleting, etc of all the various Traktor controls and the ability to setup modifiers etc. Once this is implemented, we can look at ways to achieve complex midi mappings based on rules, scripts, etc. This might enable functions such as superfaders and other midifighter features but also: - complex ADSR/LFO based controls - sequenced/pre-scripted midi control - Serato-style continuous play in the background after beatjuggling has ended - GUI editor for custom diy controllers (edit the midi controls in a more visual manner) - simpler midi LED mappings - stuff I haven't even thought of...! How you can help Feel free to contribute to this thread... let me know if this is something that you would find useful and what you would do differently. The suggestions I've listed above are just ideas and I'm keen to get something developed that will be useful for everyone so get posting | |
Chasidy Heckenbach 23.11.2011 |
Originally Posted by muffintop
i might have to add a couple of commands for effects loading etc - been meaning to check that. |
Nana Mohs 23.11.2011 | Loop Roll is Beat Masher. I'll work up a new version of the tsi/config to have the BM there instead of beat jump. @Bascurtiz there is a 4banks midifighter on page 1 that you can load the IG mapping into and have 4 values of beat roll. (1/4 note 1/8 note 1/16 note 1/32 note) |
Chasidy Heckenbach 23.11.2011 |
Originally Posted by bascurtiz
if it doesn't can't do the same thing as loop roll then should be quite easy to use part of my slicer code to count the number of beats playing etc, and then issue a beatjump when the loop button is released. in the twitch, does the slicer also jump back to the point u would have been at after u release a button in the same way? or does it playout from the point u leave it. i saw it has 2 different modes. atm my own slicer code just plays on from where u leave it. it jumps to a beat if u press any pad and loops round that beat if u hold it. it also has 2 modes, one where it slicers continuously thru the track and one where it loops round those 8 beats. tho deosnt seem to cleanly loop round the beat if u keep a button held down atm, i believe i'm not quite processing the beatphase properly, as the loop sounds a bit "behind the beat" |
Neoma Picklesimer 23.11.2011 | The loop-roll does exactly that. So for example, u push the 1st pad, and it'll loop 1/2, 2nd pad 1/1, 3rd pad 2 beats, 4th pad 4 pads and so on. Then when u let go of the pad/button, it'll play just where it should be normally, when u didn't loop it. This way, u don't fuck up the timing, bar-counts etc. when playing with it when mixing. It's not the same as the beat-slicer mode tho, imho. |
Chasidy Heckenbach 23.11.2011 |
Originally Posted by bascurtiz
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Neoma Picklesimer 23.11.2011 | Hi Zestoi, I've toyed around with the Twitch yesterday, and have to say it works flawlessly with Itch. But, as u prolly, know, Traktor has its advantages over Itch, tho it's missing some function like the Slicer-mode. U came up with this neat little work-around, which will prolly do the same. That rox But, I have another function, I'd love to see working in Traktor. I noticed how cool it actually is, to use the so-called ''Loop Roll'' in the mix. I'm not sure it's something u can create thru your midimasher work-around, but I hope u'll take the effort to look into it, coz it's just as an awesome function, as the Slicer-mode |
Chasidy Heckenbach 21.11.2011 | another tweak.... midimasher-20111122.zip when u go into slicer mode it won't loop round by default. press the slicer button again and it will go red which indicates it's now in "slicer loop" mode. press again and it's back to yellow i *believe* this is how it behaves on the twitch. i know from the manual that it has 2 modes, not sure if it also jumps back to where it would have been had u not pressed a slice pad and whether that's a useful feature to have. with the extra delays we need to add in to make traktor behave tho it's probably best to minimise the amount of jumping needed. if u already downleaded 20111122 and the slicer button doesn't toggle between yellow and red then u got my last upload, so please grab again. |
Chasidy Heckenbach 21.11.2011 |
Originally Posted by muffintop
this example code will pass thru any button presses from page3 of the lp thru to a device called ableton, and pass any incoming midi from ableton back to page3 of the launchpad. the midi cache still gets updated when you're not on page3 so when u switch to it they should all be up to date: Code:
open_midi_device("ableton", "generic", "Ableton to MM", "MM to Ableton"); open_midi_device("lp", "launchpad", "Launchpad", "Launchpad", 4); set_device_route("lp", "ableton") set_device_route_page_status("lp", 3, true); set_device_route("ableton", "lp", 3) set_device_route_status("ableton", true); |
Nana Mohs 21.11.2011 | Yipee! The little bit of routing code might be just w what I need for page 4/mlrv control. Is there a way to make the entire 8x8 grid pass data for just one page? |
Chasidy Heckenbach 21.11.2011 | this latest version also include some new functions will might be useful for passing data through the controller unchanged "bomes" style: Code:
set_device_route(DEVNAME, OUT_DEVNAME, PAGE, true|false) Code:
set_device_route_status(DEVNAME, true|false) Code:
set_device_route_page_status(DEVNAME, PAGE, true|false) not very tested this code but seems to do what it should |
Chasidy Heckenbach 21.11.2011 | ok chaps, here's some slicer-ness for you... quick recap of other pages: page 2 (user1): 2 normal mode midi fighters, not sure if i'll keep them there page 3 (user2): empty page 4 (mixer): mixer... press the "vol" button to turn level faders into vumeters all the new good stuff is on page 1 (session) bottom right hand corner ("arm" and "solo") are both the same shift, but one is toggled and one hold, so use which ever u need the green button above them "trkon" is a new "slicer shift" (explained below) the bottom 3 rows are divided into 2 areas ala twitch, each with 4 pages of controls. page 1: hotcues * off color is black by default * different colors for diff cue types, i've set a loop cue to be red and the rest yellow, edit the variable "lp_hotcue_colors" in config/launchpad.lua to change * as you'd expect, press any pad to store/jump and press shift and a stored hotcue to delete it * hold "slicer shift" and press a stored hotcue and you jump to that hotcue and also enable the slicer page 2: slicer * pads lo red by default * first slice is when u enable it * pads animate as the track loops round the slices * press any pad to jump to that slice * hold a pad down to loop round that slice page 3: loops * pads lo green by default * loop sizes range from 1/8 to 16 * if u want to change edit the variable called "loop_sizes" * loop is active while u hold a button down by default * use the normal "shift"s and then press a loop button to keep it looped * full feedback so if u change a loopsize in traktor and have a loop active you'll see the correct pad light up (so long as the loop range is one you have on one of the 8 pads) page 4: beatjumps * wasn't sure what to put here but i always like using beatjumps, so the top row gives you -4, -8, -16 and -32 and + values if you first hold down a shift * nothing on the second row, any ideas? win64bit: there's some issues with the novation usb driver that can cause lockups so i am using the beta version from http://beta.novationmusic.com/releas...ion_usb_audio/ mostly no issues but i have had to plugin and plug back in my lp a couple of times - better than a lockup tho - and once it's working it's fine download midimasher download link: http://midimasher.djism.com/, grab the latest midimasher-20111121.zip if you've used midimasher before make sure you import the latest tsi from settings/traktor.tsi else the slicer won't work edit: also on page 1 (session) the top grid row is transport (play, cue, sync, pitch bend + and - (with shift)), a 4 banks mode emulated midifighter below them on the left. the right hand empty 4x4 grid i will be mapping sample deck stuff to, the empty up/down/left/right buttons will eventually have some track navigation mapped to them edit2: just reuploaded the zip - same name - with the delay's between sending out multiple messages to traktor for the slicer reduced. still seems reliable. shame we need any delay's in there really. read that "string theory" blog entry if u want to know why we need any at all... |
Chasidy Heckenbach 21.11.2011 |
Originally Posted by bascurtiz
just tidying up the config a bit (hope i don't break it in the process ) and will then write some waffle about how to use it and upload. gf wants to watch some tv with me so will do that afterwards, should be less than 2 hours anyway. edit: i'm pleased with the slicer... it works like on a twitch where if u hold down a pad it loops on that beat and the pads are animated too also u can either enable the slicer where from where u are or activate it from any stored hot cue - thanks go to muffintop for that idea |
Neoma Picklesimer 21.11.2011 | Any progress Zestoi, or do we have to wait till next weekend? :eek: |
Chasidy Heckenbach 16.11.2011 |
Originally Posted by muffintop
i *will* do it this weekend tho - while that blog post and slicer'ish'ness are still fresh in people's minds... |
Nana Mohs 15.11.2011 |
Originally Posted by zestoi
Any idea when the slicer is going to be ready for me? No rush of course |
Chasidy Heckenbach 13.11.2011 | working on the twitch style slicer code atm and will be putting out an update with that either toevening
or tomorrow but got side tracked believeing of how to easily use my launchpad with ableton as well as traktor. i figured some kind of "default routing" of midi data ala bomes would be kind of neat, so came up with some new code in the core. this config snippet here connects midi ports for traktor+ableton+launchpad and sets any input from the launchpad when it's on page 3 to be sent untouched to ableton and any data from ableton to be sent to page 3 on the launchpad: Code:
open_midi_device("traktor", "traktor", "Traktor to MM", "MM to Traktor"); open_midi_device("ableton", "generic", "Ableton to MM", "MM to Ableton"); open_midi_device("launchpad", "launchpad", "Launchpad", "Launchpad", 4) -- route any launchpad page 3 button presses to ableton set_device_route("launchpad", "ableton") set_device_route_page_status("launchpad", 3, true); -- route any input from ableton to page 3 on the launchpad set_device_route("ableton", "launchpad", 3) set_device_route_status("ableton", true); i'm also working on "scrollable sub-devices" that basically lets an area of one controller become a viewport on another. this will let me create a massive 16 cols by 32 row grid controller (using midi notes or cc's over several midi channels) which can then be embeded within the launchpad's own 8x8 grid and scrolled around. probably not useful for recent ableton versions but i believe it might make it easier for me to map to my old ableton5. any other ideas for future versions are welcomed |
Amada Erazo 12.11.2011 | Look i dont have enough money to by a DJ table controller or whatever its called because i already spent 150 buck on this axiom 25. I was wondering if there is anyway to use thiss axiom with serato itch 2.0 or Dj Intro by serato, i mean any way, using the pitch bend, mod wheel, pads(for cueing) etc. I came across your thread and i was wondering if you could recommend any midi mapping software to do this and/or some tips on how i could do it using CC's and all that. But most of all is it possible? Also, is there a way to utilize Reason 4 like you would Serato itch? in other words, can you Cue up tracks, play loops at 2x or 12x using this Axiom 25(with the pads that is)? I know its alot of questions but help on any of them would be down right kickass. |
Chasidy Heckenbach 11.11.2011 |
Originally Posted by decon
i guess take it apart and check for debris etc, this link on a different community has plenty of info and good photos i keep half believeing about getting a nanopad for the XY pad - don't really need any more pads now - but all the reports of them going wrong has always put me off. |
Khadijah Wojtach 11.11.2011 |
Originally Posted by zestoi
Could it be broken? It just seems weird that it would stop working, since it's just been lying the exact nanocase that you talk about. |
Chasidy Heckenbach 11.11.2011 |
Originally Posted by decon
guess i made the right choice going for an lpd8 instead of a nanopad, tho would have been nice to have the set of 3 nano's in the nanocase that i have. has to be worth taking it apart and seeing if something simple might help? |
Khadijah Wojtach 11.11.2011 |
Originally Posted by zestoi
I just tried to launch ableton Live and the yellow icon only lights up on the upper row. Same with traktor, and still very inconsistent. |
Chasidy Heckenbach 11.11.2011 |
Originally Posted by decon
there is a noteon for your pad8 in that dump, but oddly no note off. u have no reliability issues when using your nanopad with other software? ofc i hope it's not your nanopad but i can't see why RtMidi would be totally losing that data. it has no issues when streaming all the beatphase etc from traktor. i've tested it with up to about 500 events a second without any losses, so don't believe it's that. no issues using those bottom pads just with traktor etc? or even better midi-ox ofc - tho it can be a bit confusing the first time u run it. must admit i've never had any issues with my nanokontrol, tho i guess i don't *hit* those pads as they're tiny and not velocity sensitive. my nanokey hasn't ever given me any issues either. |
Khadijah Wojtach 11.11.2011 | Sure thing. The current setup: I start dump.exe, press on button 1 and 2 works, but not 3. When I press button 4 in the top right corner I get CC5 as output :S Button 5 just doesn't work and button 6 gives me a correct out. As for 7-12 I don't get any output at all. Code:
CC 0 127 0xb1 0x00 0x7f chan=2 CC 0 0 0xb1 0x00 0x00 chan=2 CC 0 127 0xb1 0x00 0x7f chan=2 CC 0 0 0xb1 0x00 0x00 chan=2 CC 0 127 0xb1 0x00 0x7f chan=2 CC 1 127 0xb1 0x01 0x7f chan=2 CC 1 0 0xb1 0x01 0x00 chan=2 CC 1 127 0xb1 0x01 0x7f chan=2 CC 1 0 0xb1 0x01 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 5 0 0xb1 0x05 0x00 chan=2 CC 5 127 0xb1 0x05 0x7f chan=2 CC 4 0 0xb1 0x04 0x00 chan=2 CC 6 127 0xb1 0x06 0x7f chan=2 CC 6 0 0xb1 0x06 0x00 chan=2 CC 6 127 0xb1 0x06 0x7f chan=2 CC 6 0 0xb1 0x06 0x00 chan=2 CC 6 127 0xb1 0x06 0x7f chan=2 CC 6 0 0xb1 0x06 0x00 chan=2 CC 6 127 0xb1 0x06 0x7f chan=2 CC 6 0 0xb1 0x06 0x00 chan=2 CC 6 127 0xb1 0x06 0x7f chan=2 CC 6 0 0xb1 0x06 0x00 chan=2 NoteOn D1 24 0x91 0x26 0x18 chan=2 CC 4 127 0xb1 0x04 0x7f chan=2 |
Chasidy Heckenbach 11.11.2011 |
Originally Posted by decon
midi-ox is always the app i fallback on to really verify the raw midi data. if midi-ox disagrees with your korg editor then it's the korg editor that is wrong or just not being able to update your nano. edit: tho ofc an easy way would be to click *learn*in traktor and hit the pad - see what it says. it should be one octave (i believe) out from what midimasher decodes it as. |
Chasidy Heckenbach 11.11.2011 |
Originally Posted by decon
could u paste the debug line from a pad where u believe it's decoding the wrong thing? i'd understand if it was an octave out due to different interpretations of where midi note 0 starts from, but to be actually the wrong note or cc is bad. |
Khadijah Wojtach 11.11.2011 | Sorry for the late reply, but I've been moving to a new apartment. What I mean by "working bad" is that it doesn't register all the button presses. It seems really random. The output that dump.exe shows isn't the same as the setup in Korg Kontrol Editor. So if I press a note D#2 (shown in the korg software) it shows up as a G1. It's really inconsistent too. I can hammer away on a button 10-20 times and it only shows half the inputs. |
Arcelia Siebeneck 08.11.2011 |
Originally Posted by ToS
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DJ MENSAH 05.11.2011 | Ow those things were called stribe before, could it be the same guy or someone ripping off his idea? |
Arcelia Siebeneck 04.11.2011 | yeah, expensive if you wanted to buy 2 or more... its also a shame that there isn't an easy way to mount them in a custom diy midi case (the case is glued shut apparently). |
Chasidy Heckenbach 01.11.2011 |
Originally Posted by MiL0
cheap at 60$... tho not if i bought 8 or so of them i just use one or two of my scs.3d's for touch strip goodness but doesn't have anything like the amount of leds ofc that looks like a 1:1 mapping from absolute midi position to led? i'm planning on using i the scs.3d's relative messages more than absolute ones but displaying the led's in absolute mode. it's a bloody flexible device. half wished i had the scs.3m too - but they never seem to sell cheaply on ebay. edit: just read u said "pretty expensive"... i believe for one they're cheap. but the price will add up very quickly |
Arcelia Siebeneck 02.11.2011 | Have you thought about using a vmeter to give you Novation Twitch style control? pretty expensive but would look really cool in a custom midi controller running midimasher: http://vmeter.net/ http://www.youtube.com/watch?v=rgOspkbwJsQ |
Chasidy Heckenbach 28.10.2011 |
Originally Posted by muffintop
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Nana Mohs 28.10.2011 | having a little trouble moving it from the lpd8 to the LP, but I can wait. Still having too much fun with my new config as it is |
Chasidy Heckenbach 28.10.2011 |
Originally Posted by muffintop
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Nana Mohs 28.10.2011 | That's exactly what I meant... I'll try the lpd8 one now. I will use the final version in the long run though. Thanks! |
Chasidy Heckenbach 28.10.2011 |
Originally Posted by muffintop
if u mean mine then have a look in config/lpd8.lua - i haven't tried it for a while and it was getting *some* jumps wrong last time i tried it. it will just need some debug to work out what part of the beatphase we are in at the time the user hits a button to make sure we are quantizing the hit the same way that traktor is. else it can jump to one beat too far or not enough. i will be fixing that soon (maybe this weekend) for my own launchpad mapping - so u might want to wait for that and copy my config code. you can map it anywhere u want - no need to use the twitch style areas like i want to use. i've also read the twitch manual since coding that and so have more of an idea of how it's supposed to work in itch. the plan is certainly to work on my launchpad mapping this weekend anyway - and will def try to look at that slicer code. edit: in theory the whole config/lpd8.lua should work on a launchpad if u just change the open_midi_device() line - keep the same name - but change the device type and midi port names. i haven't tried it tho. |
Nana Mohs 28.10.2011 | Is the slicer function available yet? If so how do I make it work? Don't need the full twitch loops, and beatroll... just the slicer. Is that doable? |
Chasidy Heckenbach 28.10.2011 |
Originally Posted by decon
you'll need to run learn.exe to create a new devices file and then all should be good to go. you should be able to use learn.exe to map the x/y pad CC's too - if not then these two lines in your new devices/nanopad2.lua file should do the trick (i believe): Code:
add_control("x", 1, "cc", 0) add_control("y", 1, "cc", 1) so why do u say "working bad" now? it looks like it should all work fine. |
Khadijah Wojtach 28.10.2011 | Yeah it's really weird. I have no idea of what midi-ox is. I'll be trying to configure the pad in the korg software (you probably know of it already). Sorry for the short answer, I'll be getting back asap Okay so there's a factory settings file with the software: nanoPAD Scene Set.nanopad_set Tried loading it, here's the new data (much better, still not there though): Code:
NoteOn A#0 24 0x90 0x22 0x18 chan=1 NoteOff A#0 64 0x80 0x22 0x40 chan=1 NoteOn A#1 86 0x90 0x2e 0x56 chan=1 NoteOff A#1 64 0x80 0x2e 0x40 chan=1 NoteOn G#1 86 0x90 0x2c 0x56 chan=1 NoteOff G#1 64 0x80 0x2c 0x40 chan=1 NoteOn C#2 100 0x90 0x31 0x64 chan=1 NoteOff C#2 64 0x80 0x31 0x40 chan=1 NoteOn A#1 24 0x90 0x2e 0x18 chan=1 NoteOff A#1 64 0x80 0x2e 0x40 chan=1 NoteOn A#1 27 0x90 0x2e 0x1b chan=1 NoteOff A#1 64 0x80 0x2e 0x40 chan=1 NoteOn A#1 27 0x90 0x2e 0x1b chan=1 NoteOff A#1 64 0x80 0x2e 0x40 chan=1 NoteOn A#1 31 0x90 0x2e 0x1f chan=1 CC 0 66 0xb0 0x00 0x42 chan=1 CC 1 13 0xb0 0x01 0x0d chan=1 CC 0 49 0xb0 0x00 0x31 chan=1 CC 1 1 0xb0 0x01 0x01 chan=1 CC 0 124 0xb0 0x00 0x7c chan=1 CC 1 73 0xb0 0x01 0x49 chan=1 CC 0 125 0xb0 0x00 0x7d chan=1 CC 1 74 0xb0 0x01 0x4a chan=1 CC 0 126 0xb0 0x00 0x7e chan=1 CC 1 75 0xb0 0x01 0x4b chan=1 CC 0 127 0xb0 0x00 0x7f chan=1 CC 1 76 0xb0 0x01 0x4c chan=1 CC 1 77 0xb0 0x01 0x4d chan=1 CC 1 78 0xb0 0x01 0x4e chan=1 CC 1 79 0xb0 0x01 0x4f chan=1 CC 1 87 0xb0 0x01 0x57 chan=1 CC 1 89 0xb0 0x01 0x59 chan=1 CC 1 94 0xb0 0x01 0x5e chan=1 CC 1 95 0xb0 0x01 0x5f chan=1 CC 1 96 0xb0 0x01 0x60 chan=1 CC 1 97 0xb0 0x01 0x61 chan=1 CC 1 96 0xb0 0x01 0x60 chan=1 CC 0 126 0xb0 0x00 0x7e chan=1 CC 1 95 0xb0 0x01 0x5f chan=1 CC 0 125 0xb0 0x00 0x7d chan=1 CC 0 52 0xb0 0x00 0x34 chan=1 CC 1 0 0xb0 0x01 0x00 chan=1 CC 0 64 0xb0 0x00 0x40 chan=1 CC 1 0 0xb0 0x01 0x00 chan=1 CC 0 65 0xb0 0x00 0x41 chan=1 CC 0 74 0xb0 0x00 0x4a chan=1 CC 0 75 0xb0 0x00 0x4b chan=1 CC 0 76 0xb0 0x00 0x4c chan=1 CC 0 77 0xb0 0x00 0x4d chan=1 CC 0 76 0xb0 0x00 0x4c chan=1 CC 0 74 0xb0 0x00 0x4a chan=1 CC 0 64 0xb0 0x00 0x40 chan=1 CC 1 0 0xb0 0x01 0x00 chan=1 CC 0 63 0xb0 0x00 0x3f chan=1 CC 0 64 0xb0 0x00 0x40 chan=1 CC 0 65 0xb0 0x00 0x41 chan=1 CC 0 75 0xb0 0x00 0x4b chan=1 CC 0 77 0xb0 0x00 0x4d chan=1 CC 0 88 0xb0 0x00 0x58 chan=1 CC 0 89 0xb0 0x00 0x59 chan=1 These are NOT the factory settings, I changed it around a bit, but it works just as bad with the factory settings it seems |
Chasidy Heckenbach 27.10.2011 |
Originally Posted by decon
Code:
CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 127 0xb2 0x01 0x7f chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 CC 1 0 0xb2 0x01 0x00 chan=3 also very odd that some buttons wouldn't output anything at all. do you have midi-ox? and if so any chance of a dump from pressing button 1 once and releasing and then button 2 once and releasing - so i can compare to this RtMidi dump. also then if u pressed the buttons that don't seem to be showing anything here and see if midi-ox shows anything? do those buttons work when u use in traktor and click 'learn' etc? i'm pretty confused as to why it would be sending out multiple cc's for one press. the nanopad doesn't have after touch afaik. just connected my nanokontrol and it works fine - pressing and releasing 4 buttons here - tho it's not velocity sensitive ofc: Code:
CC 33 127 0xb0 0x21 0x7f chan=1 CC 33 0 0xb0 0x21 0x00 chan=1 CC 23 127 0xb0 0x17 0x7f chan=1 CC 23 0 0xb0 0x17 0x00 chan=1 CC 34 127 0xb0 0x22 0x7f chan=1 CC 34 0 0xb0 0x22 0x00 chan=1 CC 24 127 0xb0 0x18 0x7f chan=1 CC 24 0 0xb0 0x18 0x00 chan=1 |
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