Reply to Macro to active loops with cue points

Macro to active loops with cue points
I've been looking around for this forever and I can't seem to find the answer. I'm at wits end and hope you guys can help me.

Is there a way to map my Mashine to activate loop if (and only if) a cue is a loop?

This has possibly been asked before, and I'm sorry if this is a duplicate.
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