Creating the ultimate Maschine FX Mapping... Looking for your suggestions!

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Creating the ultimate Maschine FX Mapping... Looking for your suggestions!
Posted on: 25.05.2012 by Anisa Fourte
Hello everyone,

Recently I decided to finally replace my PadKontrol with my Maschine for the MF IG FX mapping. I ended up using Ben Grimm's mapping for the IG effects (http://community .djranking s.com/showthread.php?t=28948) and also came across Paul1265's Ultimate Maschine Mapping (http://maps.djranking s.com/mappings/171), which is excellent for controlling everything else in Traktor. Was pleased with having everything I was using on the PadKontrol onto my Machine and now having complete control of everything else too, but I felt it was still lacking. I wanted new effects and to implement new techniques. So that brings me to the project I've been working on for 3 days now. Taking Ben Grimm's mapping and turning it into an Ultimate FX Mapping to compliment Paul's mapping, which only takes one button combo to change over to quickly.

I've been wrapping my brain is what all I want to implement into this. I have only done a few test mappings in Traktor, but the Maschine is just about fully mapped out in the Controller Editor. So, here's what I have so far:

Pad Pages:
A-D: "MidiFighter Instant Grat" Paul's mapping turning Maschine into a MidiFighter, mapped for Instant Gratification.
E: "The Plooper/Loop Synth" Combining Shiftee's Plooper, Ean's Loop Synth, and some other techniques into a full on monster combo for target deck.
F: "Beatslicer Fun!" Creating fun playable mapped across all pads for the Beatslicer.
G: "Jugglin'" Cue Point Juggling
H: SuperButton FX

Knob Pages:
Page 1: Direct FX Controls for Units 1&2.
Page 2: Direct FX Controls for Units 3&4.
Page 3: "The Plooper/Loop Synth" with SuperKnobs and FX Presets.
Page 4: "Jugglin'" FX
Page 5: SuperKnob/SuperButton Page not related to the Plooper, such as ArmyOfMe's Superknob.
Page 6: FX Preset loading

FX Type Controls:
Control/Step/Browse/Sampling buttons change FX units from Single to Multi-FX modes.

Filter Control:
Snap/Auto Write/Note Repeat Buttons turn on/off filters for A/B/C&D.
Volume/Tempo/Swing knobs control filters for A/B/C&D.

Deck Focus:
Restart/</>/Grid Buttons switch deck focus to A/B/C/D, stolen from Ben Grimm's mapping for consistency when switching between them.

Deck FX On/Off:
Scene/Pattern/Pad Mode/Navigate turn FX units 1/2/3/4 on/off on Focus Deck.

Most Likely will be Modifiers Buttons:
Duplicate/Select/Solo/Mute - Not sure if these will stay this way yet, figure out how I'm working this part.

Play/Rec/Erase buttong are unmapped at this time, figuring out the best way to use these still.

I'll be releasing this mapping to everyone when finished of course, but I'm here to take suggestions while I'm still working everything out.

- What would you like to see in a mapping like this?
- Have a good workflow idea with FX?
- Favorite Combos/Presets? Post them here! Doesn't matter if it's a single unit preset, combo unit preset, or a preset that uses any combination of the FX units.
- If you have your Combos/Presets mapped out to your controller with your workflow and can send me the .tsi to look at, awesome!

I'm basically going through all the posts and videos I can find on FX combinations to integrate. I've still got plenty of space to put in a lot of combinations and presets and simply looking for content here. Once I start actually programming the Traktor mapping and not just the Maschine part, I'll start updating on here so you can see what I'm getting done!
Estella Waber
12.08.2012
Originally Posted by TreTuna
lost my test mapping recently and lost nearly half of the work
Ouch man!
Nothing I hate more than glitches causing me to lose digital work.
I have most everything i'm working on backed up to about 3 different cloud services these days.

Those vids up above are wicked. The pLooper gets me believeing though .. with Maschine's 4x4 trigger pads, you could theoretically map out 16 'cue' triggers doubled up with direct key knob values to play properly tuned semitones. That's 1+1/3 octaves to play with right there!

Wow, the mind boggles
Kellie Myrum
03.07.2012
Originally Posted by psyEDk
One question - what's this plooper / loop synth you're talking about?
Here are full tutorials on loop sinth and pitch looping/plooping. It's both cool stuff and it could be combined with effects for more expression.



Lashay Walchak
02.07.2012
Originally Posted by psyEDk
One question - what's this plooper / loop synth you're talking about?
Yeah, what he said.

One comment - I made my own "Instant Grat" on one page then made the next page FX Unit on/off toggles for all 4 decks with LED feedback. This leaves you two free pages to make a wide variety of "Instant Grat" type mappings.
Kellie Myrum
27.05.2012
Here are some features from what I call it ploop-step mode also from my mappings. Maybe this will get you somewhere.

maschine2.JPG
Kellie Myrum
26.05.2012
Originally Posted by TreTuna
Let me see if I can put it differently. If I set the buttons that are being used to set the focused deck (Restart/</>/Grid) to also turn on all 4 FX for that deck, like I believe you were saying and what I saw in that .tsi, then you couldn't split the FX units up. Think I got a way to implement both though by using one of the modifiers I already have
There is no need to split units for IG because it uses all four together. You can set deck focus and unit selector from my mapping to those four buttons and in pages setup A-D you can set deck focus LED output for all pads, so, when you hit one of those pads and LED lite it will directly switch deck focus and unit on selection at those transport buttons. Try it out , in theory it works but can't really test it now with my controller. It's late in europe.
Kellie Myrum
26.05.2012
Originally Posted by TreTuna
those buttons do not send a midi signal out so there's not really a way to modify that.
If page buttons can't be mapped (which is shit btw) how do you plan to set FX units to go changing with selected deck?

edit:

After second though I realized. Clumsy me..
Anisa Fourte
27.02.2013
Most of it "should" though there might be a few differences. Once I get the main things ironed out I'll make a .ncm file for an MKII as well and let you guys test it.

Also, hope to upgrade my MKI to an MKII at some point, so I'm going to make this as transferrable as possible.
Lynetta Stanislav
27.02.2013
will this work for the mk2 when you are finished.
Anisa Fourte
27.02.2013
Bringing this back from the grave, been a long 6 months, but work has begun again! Stewe's FX thread has reawakened my desire to get this finished!
Estella Waber
12.08.2012
Originally Posted by TreTuna
lost my test mapping recently and lost nearly half of the work
Ouch man!
Nothing I hate more than glitches causing me to lose digital work.
I have most everything i'm working on backed up to about 3 different cloud services these days.

Those vids up above are wicked. The pLooper gets me believeing though .. with Maschine's 4x4 trigger pads, you could theoretically map out 16 'cue' triggers doubled up with direct key knob values to play properly tuned semitones. That's 1+1/3 octaves to play with right there!

Wow, the mind boggles
Anisa Fourte
08.08.2012
Been silent on this one due to one hell of a month of gigs and such.. But it's still in the works.. I've been trying to program what I could and been testing some things, but haven't been able to really work on the main sections I've been wanting to. The plooper/loop synth mapping is going to be my favorite part, but also it's been the most intense.. Sadly, I also lost my test mapping recently and lost nearly half of the work I put in programming things. Starting back on this as we speak though.
Kellie Myrum
03.07.2012
Originally Posted by psyEDk
One question - what's this plooper / loop synth you're talking about?
Here are full tutorials on loop sinth and pitch looping/plooping. It's both cool stuff and it could be combined with effects for more expression.



Lashay Walchak
02.07.2012
Originally Posted by psyEDk
One question - what's this plooper / loop synth you're talking about?
Yeah, what he said.

One comment - I made my own "Instant Grat" on one page then made the next page FX Unit on/off toggles for all 4 decks with LED feedback. This leaves you two free pages to make a wide variety of "Instant Grat" type mappings.
Estella Waber
28.06.2012
interesting idea, i'd like to play around with this when you finish the mapping. I've been working on something similar for my own needs, but as i have an X1 for deck A+B control like you, my maschine is solely focused on controlling decks C+D.

One question - what's this plooper / loop synth you're talking about?
Kandi Odom
24.06.2012
Any updates on this mapping?????
Anisa Fourte
28.05.2012
I'll check that out when I get a chance... Having to put this project a little on hold for the week due to some new bookings I gotta get ready for. So far what's programmed is running pretty nicely though!
Kellie Myrum
27.05.2012
Here are some features from what I call it ploop-step mode also from my mappings. Maybe this will get you somewhere.

maschine2.JPG
Anisa Fourte
26.05.2012
Not saying I need to separate them for the IG mapping... But there's a lot more to this then just the IG. In fact, I'm not even believeing about that part of the controls right now. I'm trying to get my head around how I want to map this Plooper and the Beatslicer pages. Already changing both up from what I have in those pictures. New ideas for both. But, I also only have another 30 minutes I get to program before I gotta pack up for my gig, so most likely not much else being done today.

Got the Master section, first two pages of knobs controlling all FX units, MF mode A-D in, tried one mapping of the Plooper and the BeatSlicer, didn't like either one, so going to reprogram them. Though, it's time to get ready for my gig now, so no more work until tomorrow!
Kellie Myrum
26.05.2012
I'll see tomorrow how it goes and where will you come with this ideas. have a good time at your gig toevening !
Kellie Myrum
26.05.2012
Originally Posted by TreTuna
Let me see if I can put it differently. If I set the buttons that are being used to set the focused deck (Restart/</>/Grid) to also turn on all 4 FX for that deck, like I believe you were saying and what I saw in that .tsi, then you couldn't split the FX units up. Think I got a way to implement both though by using one of the modifiers I already have
There is no need to split units for IG because it uses all four together. You can set deck focus and unit selector from my mapping to those four buttons and in pages setup A-D you can set deck focus LED output for all pads, so, when you hit one of those pads and LED lite it will directly switch deck focus and unit on selection at those transport buttons. Try it out , in theory it works but can't really test it now with my controller. It's late in europe.
Anisa Fourte
26.05.2012
Let me see if I can put it differently. If I set the buttons that are being used to set the focused deck (Restart/</>/Grid) to also turn on all 4 FX for that deck, like I believe you were saying and what I saw in that .tsi, then you couldn't split the FX units up. Think I got a way to implement both though by using one of the modifiers I already have:

For the FX units on/off for this test version I'm doing right now, I've still got the top four left buttons doubling as FX on for the Focused Deck and switching FX unit types. I also used the modifier set at the "Solo" button to switch the Restart/</>/Grid buttons to either only set deck focus, or set deck focus and turn on all FX for the deck.

As for what you're saying about using the middle buttons as modifiers to the top section. There is going to be some of this used, but as for doing it for the FX unit switching, I don't see the point. By having the FX Units 1&2 on page 1 and FX 3&4 on page two, it's only one button to do this anyway and I don't have to use a modifier, which makes the Traktor .tsi a little easier to do. I may use this technique more for loading presets of FX.
Kellie Myrum
26.05.2012
Originally Posted by TreTuna
those buttons do not send a midi signal out so there's not really a way to modify that.
If page buttons can't be mapped (which is shit btw) how do you plan to set FX units to go changing with selected deck?

edit:

After second though I realized. Clumsy me..
Kellie Myrum
26.05.2012
Originally Posted by TreTuna
I like the FX unit on idea! Didn't really believe about that. Though that doesn't give you as much control if you want to use say FX Units 1 & 2 on Deck and 3 & 4 on Deck B. If the Focus set them all on for that deck, then it would blend the effects for all decks and not allow you to select certain effects for certain decks. Idea is not just speed, which maybe I'll use a modifier to do that with the Focus buttons, but also versatility here.
I believe that deck focus got nothing to do with FX units in Pro2, you can only set it corresponding command to individual deck. I got one more idea that could be better solution for knobs and upper buttons layering. This could be like eight more pages on instant press.

maschine1.JPG
Anisa Fourte
26.05.2012
I like the FX unit on idea! Didn't really believe about that. Though that doesn't give you as much control if you want to use say FX Units 1 & 2 on Deck and 3 & 4 on Deck B. If the Focus set them all on for that deck, then it would blend the effects for all decks and not allow you to select certain effects for certain decks. Idea is not just speed, which maybe I'll use a modifier to do that with the Focus buttons, but also versatility here.

As for the IG pages, I'm not understanding how you're doing that one. The 4 pages was the plan for the moment as you can't assign a modifier to the Page A button in the Controller Editor, and in Maschine's Midi mode, with the Pads in Page mode, those buttons do not send a midi signal out so there's not really a way to modify that. I do kinda like the fast switching on those too by having them direct mapped to the four buttons, but could also use those pages for other things.

Looking over that .tsi now.
Kellie Myrum
26.05.2012
This decalized FX unit selector is actually a part of my keyboard mapping so you ca check it out.

maschine mapping help.tsi

There is also one generic MIDI with IG correct parameters and masher combo if you need it.
Kellie Myrum
26.05.2012
Originally Posted by TreTuna
Here's a link to a gallery with screenshots of what I have planned in Maschine's Control Editor so far.

http://www.dropbox.com/gallery/86807...%20FX?h=2cb993
Your plan is to use pages A-D for individual deck IG? If so, I got suggestion how to compress all to page A with usage of four transport buttons and one modifier assigned to page A button. It's not very complicate because include single modifier and all you need to do is map those four transport buttons to corresponding FX unit On commands to four decks(with modifier conditions you added before to page A button). Do you get the idea?
Anisa Fourte
26.05.2012
Here's a link to a gallery with screenshots of what I have planned in Maschine's Control Editor so far. You can't see some of the labels on there due to size constraints. I've moved the FX unit on/off to the upper left buttons as I believe it'll look better and using a modifier to change those form FX unit on/off to FX type. The LEDs will illuminate with which FX units are on for the focused deck. Filter knobs are possibly going to double as FX selector knobs.

Trying to decide if I want to use modifiers and the pad pages for FX presets, or the knob pages.... I'm trying to match up the knob pages to the pad pages for the most part, so I may go with the modifier method instead. Right now I only have plans for 2 modifiers, the MF Mappings are separate so I can clear the modifiers for this full mapping. One is for the master section and one is used in the Plooper for changing key from low to high octaves on the pads as I'm planning a keyboard style section with the Plooper. It will have a one Octave range either way dependent on the modifier.

Most the corresponding knob pages haven't been mapped out yet due to simply figuring out what FX to preset into them to. Same with the BeatSlicer pads, still deciding on all the preset values for each pad. I haven't given the Jugglin' page a lot of thought just yet, so that's going to change up too. Right now it's just set for cue points.

http://www.dropbox.com/gallery/86807...%20FX?h=2cb993
Anisa Fourte
26.05.2012
You can only have one knob page selected at any given time, but you can have as many pages for the knobs as you want. Thing is, with the knobs/upper button pages, you have to scroll through them with those two buttons at the top. Unlike the pad pages, which you only get 8 of and correspond to which page/group button (A-H) is selected.

This makes it easier to go directly to a Pad Page, and harder to sort through the knob pages since you have to scroll sequentially. This is why I'm putting the FX preset pages at the end of the knob page list. So you can load a preset and go quickly to FX Units 1&2 or 3&4 within two button presses.

If you've got an idea to map them all to one page, please let me know if you find out a way to do it. I'm starting to program a rough draft of the Traktor .tsi right now, will be a messy version of it until I figure out everything exactly the way I want it. Once I figure the final release version I'll reprogram it cleanly. I've got about 75% of the functionality and design done at the moment, still figuring out the rest, but want to test some ideas at my gig toevening . Mainly figuring out how I want to use the modifiers and run certain controls.

I'll see if I can upload some screenshots of the controller editor with how I'm mapping it currently.
Kellie Myrum
26.05.2012
Thanks for the input. I've never played with Maschine and control editor before so I didn't actually know about this pages sending different MIDI notes that can be mapped with out need for additional modifiers. This actually gives me idea how to make all four FX units put in a one page... I need to know how many knob pages can be selected at all?
Anisa Fourte
26.05.2012
I wish I could have all 4 FX units on one page, but without another 8 knobs it doesn't really work. I have an X1 to set along side this for control of all 4 units, X1 controlling 1&2 while the Maschine is on 3&4. It is setup to where you can switch pages to units 3&4 with one button though. The pages are setup just as Maschine does them in the Controller Editor with the upper <> buttons switching pages for the knobs and upper buttons, and the A-H buttons changing pages on the pads. This does only include pages for the 8 Buttons/knobs at the top and the pads, not the other sections on the left. I'm figuring these out now with modifiers, last process I gotta wrap my head around today before I start plugging into Traktor's mapping page for hours.
Kellie Myrum
26.05.2012
+1 idea

Personally, I would keep direct FX controls for all four FX units in single page if possible so there could be one more free layer to map something more expressive I guess.

Which buttons did you dedicate to be page selection and does those pages effect only to pads and knobs above it?

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