Reply to Creating the ultimate Maschine FX Mapping... Looking for your suggestions!

Creating the ultimate Maschine FX Mapping... Looking for your suggestions!
Hello everyone,

Recently I decided to finally replace my PadKontrol with my Maschine for the MF IG FX mapping. I ended up using Ben Grimm's mapping for the IG effects (http://community .djranking s.com/showthread.php?t=28948) and also came across Paul1265's Ultimate Maschine Mapping (http://maps.djranking s.com/mappings/171), which is excellent for controlling everything else in Traktor. Was pleased with having everything I was using on the PadKontrol onto my Machine and now having complete control of everything else too, but I felt it was still lacking. I wanted new effects and to implement new techniques. So that brings me to the project I've been working on for 3 days now. Taking Ben Grimm's mapping and turning it into an Ultimate FX Mapping to compliment Paul's mapping, which only takes one button combo to change over to quickly.

I've been wrapping my brain is what all I want to implement into this. I have only done a few test mappings in Traktor, but the Maschine is just about fully mapped out in the Controller Editor. So, here's what I have so far:

Pad Pages:
A-D: "MidiFighter Instant Grat" Paul's mapping turning Maschine into a MidiFighter, mapped for Instant Gratification.
E: "The Plooper/Loop Synth" Combining Shiftee's Plooper, Ean's Loop Synth, and some other techniques into a full on monster combo for target deck.
F: "Beatslicer Fun!" Creating fun playable mapped across all pads for the Beatslicer.
G: "Jugglin'" Cue Point Juggling
H: SuperButton FX

Knob Pages:
Page 1: Direct FX Controls for Units 1&2.
Page 2: Direct FX Controls for Units 3&4.
Page 3: "The Plooper/Loop Synth" with SuperKnobs and FX Presets.
Page 4: "Jugglin'" FX
Page 5: SuperKnob/SuperButton Page not related to the Plooper, such as ArmyOfMe's Superknob.
Page 6: FX Preset loading

FX Type Controls:
Control/Step/Browse/Sampling buttons change FX units from Single to Multi-FX modes.

Filter Control:
Snap/Auto Write/Note Repeat Buttons turn on/off filters for A/B/C&D.
Volume/Tempo/Swing knobs control filters for A/B/C&D.

Deck Focus:
Restart/</>/Grid Buttons switch deck focus to A/B/C/D, stolen from Ben Grimm's mapping for consistency when switching between them.

Deck FX On/Off:
Scene/Pattern/Pad Mode/Navigate turn FX units 1/2/3/4 on/off on Focus Deck.

Most Likely will be Modifiers Buttons:
Duplicate/Select/Solo/Mute - Not sure if these will stay this way yet, figure out how I'm working this part.

Play/Rec/Erase buttong are unmapped at this time, figuring out the best way to use these still.

I'll be releasing this mapping to everyone when finished of course, but I'm here to take suggestions while I'm still working everything out.

- What would you like to see in a mapping like this?
- Have a good workflow idea with FX?
- Favorite Combos/Presets? Post them here! Doesn't matter if it's a single unit preset, combo unit preset, or a preset that uses any combination of the FX units.
- If you have your Combos/Presets mapped out to your controller with your workflow and can send me the .tsi to look at, awesome!

I'm basically going through all the posts and videos I can find on FX combinations to integrate. I've still got plenty of space to put in a lot of combinations and presets and simply looking for content here. Once I start actually programming the Traktor mapping and not just the Maschine part, I'll start updating on here so you can see what I'm getting done!
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