Reply to Gamepad acting as a MIDI-Fighter (Need Help)

Gamepad acting as a MIDI-Fighter (Need Help)
Hi guys, what I want to do is to make my gamepad act as a midi-fighter to later build a customs box with arcades buttons.

What I've already did (see screenshot) :

1 - I've set up my gamepad in Rejoice. I've configured 16 buttons with the same midi note as the midi figther (36 to 51), on channel 3 and with all the buttons being note-on. So basically, my gamepad has the same midi caracteristics than the midi-fighter.

2- I've installed Midiyoke so the gamepad can be recognized by Traktor.

3- I imported the .TSI (MF_FX 4Banks 1.0.2) of the midi fighter in Traktor.

Now, Traktor is recognizing the gamepad, but it won't do anything and I don't understand why. The gamepad has the same midi notes as the midi fighter.... It is recognized in Traktor since the control indicator is flashing... I just don't get what i'm doing wrong. The controller buttons should do the same effects/controls as the midi-fighter since it has the same midi note on the same channel ???

Here's a screenshot of the rejoice setup :



and here's the Traktor Controller Setup Page :





Thanks for your help !

Fred McLovin
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