help with setting up a "shift" button

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help with setting up a "shift" button
Posted on: 16.02.2010 by Sharleen Binckley
I got a launchpad and want to make a shift button. I know it's to do with modifiers but I'm a bit stuck. I tried to do it but just couldn't figure it out.
I know it doesn't make a difference at the fact its a launchpad, any controller is the same principle. But how is it done? I got 3 buttons for example, and 2 of them do a certain thing but when I hold do the 3rd button it acts as a shift button for the other 2 to make them do something else. Can someone talk me through how to do that please.

Much obliged.
Sharleen Binckley
16.02.2010
I got a launchpad and want to make a shift button. I know it's to do with modifiers but I'm a bit stuck. I tried to do it but just couldn't figure it out.
I know it doesn't make a difference at the fact its a launchpad, any controller is the same principle. But how is it done? I got 3 buttons for example, and 2 of them do a certain thing but when I hold do the 3rd button it acts as a shift button for the other 2 to make them do something else. Can someone talk me through how to do that please.

Much obliged.
Latoria Kavulich
17.02.2010
sorted!
Sharleen Binckley
17.02.2010
Legend of the game!
Latoria Kavulich
16.02.2010
First Set a modifier say "modifier 1" to a any button. It has to be a button that isn't already used.

On the button you wish to use a second function for do this:

Say you want it to play Deck A, and Deck B when a modifier is held.

On Play Deck A - Set M1=0
Set Play Deck B to the same button but set M1=1

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