Xone:DX midi map for Traktor Pro 1.2.4

Home :: Post and find Controller Mappings :: Xone:DX midi map for Traktor Pro 1.2.4Reply
Xone:DX midi map for Traktor Pro 1.2.4
Posted on: 24.03.2010 by Brant Briski
sawadee khrap!

this is a 4 deck-4 fx mapping of the xone dx which i've been using in one form or another since november. it's gone through quite a few changes to get it to this point, which is wonderfully functional for the basics and should help those along who wish to develop something of their own.

the mapping is quite literal for the most part - the controls work as they're labeled for about 75% of the unit; traktor's additional features make their way on to it as explained in the freshly posted user guide i have here:

http://www.mixarchitekt.com/tem-xonedx.html

lots of pictures this time around. :-) the idea was to make each wing of the dx be a fully functional layer, thus deck controls and fx are switched in unison.

attached is a .zip with the tsi, pdf layout, and a link back to the user guide.

please note, you must be using traktor pro 1.2.4 or newer for these files to function properly!

any questions, etc. just get in touch...

take care - tim
Brant Briski
24.03.2010
sawadee khrap!

this is a 4 deck-4 fx mapping of the xone dx which i've been using in one form or another since november. it's gone through quite a few changes to get it to this point, which is wonderfully functional for the basics and should help those along who wish to develop something of their own.

the mapping is quite literal for the most part - the controls work as they're labeled for about 75% of the unit; traktor's additional features make their way on to it as explained in the freshly posted user guide i have here:

http://www.mixarchitekt.com/tem-xonedx.html

lots of pictures this time around. :-) the idea was to make each wing of the dx be a fully functional layer, thus deck controls and fx are switched in unison.

attached is a .zip with the tsi, pdf layout, and a link back to the user guide.

please note, you must be using traktor pro 1.2.4 or newer for these files to function properly!

any questions, etc. just get in touch...

take care - tim
MadMan Ajms
27.04.2010
I 'll try it out..cheers
Kecia Wnukowski
27.04.2010
Ok, I understand.
I don't have the problem the monitor cue is lit when pressed but I still get the amber light lit when monitor cue is off. Anyway, same results, doesnt' matter.

Thanks again for your support, it's greatly appreciated.
Brant Briski
27.04.2010
when i mapped everything to toggle based off of the audio thru state as you mentioned, i couldn't get a consistent amber light. it would occasionally turn itself off relative to cue buttons being pressed. that's something i experience with other led's from time to time...

using the modifiers enabled me to get consistent results at the cost of complexity. it took a few tries, but this one seems to work fine.
Kecia Wnukowski
27.04.2010
I was reviewing the tsi file to see what were the good ideas I could get from it.
For the monitor cue and input selection:
I've noticed you used a modifier to get the amber light lit, why didn't you use the integrated deck mode modifier (0/1: internal/audio through) which saves you a modifier.
What's the difference between input and deck mode commands, it seems to me you chose a more complex way to map this. Is there's any reason, something I'm totally missing?
MadMan Ajms
27.04.2010
great Thanks Tim!
Brant Briski
26.04.2010
the led's work fine on my units. perhaps you don't have the xone:dx selected as the midi out?
MadMan Ajms
26.04.2010
nice..trying it out. Why don't the LED's work in the FX or anywhere like in Itch?
Looks good otherwise..
Kecia Wnukowski
27.04.2010
Same, thanks those are the good values.
The amber lights stay lit at all time when the deck mode is on audio through - but when the monitor cue is engaged (where it supercedes the amber light anyway).

5 stars for you
Brant Briski
26.04.2010
ok, i rebuilt the cue/input select section of my maps and now have a working solution with pretty amber led's...

my files are too big to attach, so catch the download here:

http://www.mixarchitekt.com/teknik/m...xonedx-tsi.zip

enjoy!
Kecia Wnukowski
26.04.2010
Great, I'll try those quickly (note that the values are way different from the ones I got directly from a&h ^^).
Thanks a lot
Brant Briski
26.04.2010
hi!

my friend dick lambreta hipped me to them just an hour ago...

1 - ch 12 C#2
2 - ch 12 D2
3 - ch 12 D#2
4 - ch 12 E2

i'm trying to get them to work with my map, but i keep loosing the amber state when i hit the other cues... but i have modifiers all over the place so it may take a re-work of the whole thing to get everything to fit right...

attached is one version of his map, which should shed some light on how he did it.

-tim
Kecia Wnukowski
26.04.2010
Hello Tim, did you manage to get any luck using the amber colors?
Didn't succeed at all myself!
Yon Gigler
26.04.2010
Nice one Tim. Thanks very much for this. Your work is always appreciated.
Brant Briski
26.04.2010
here's an update to the mapping, including chained/advanced fx support, and a few other tricks... unfortunately the files size it too large for an attachment, so go here to pick it up:

http://www.mixarchitekt.com/tem-xonedx.html

<< Back to Post and find Controller MappingsReply

Copyright 2012-2023
DJRANKINGS.ORG n.g.o.
Chuo-ku, Osaka, Japan

Created by Ajaxel CMS

Terms & Privacy