Manage jog fx, grat mapping, and normal fx sections

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Manage jog fx, grat mapping, and normal fx sections
Posted on: 29.03.2012 by Somer Vanstraten
Hi there, i'm trying to figure out how to solve this problem.
Let me explain, I like to use effect in classic way, with my button and knob, I also like sometimes to use s2 jog fx, and in some case I find really useful the midi fighter gratification mapping.
So, make them work same time is impossible, mf will put some fx in fx section, jog fx other, and when I'm using effect normally I want my combo of effect.
I was believeing of not using the mf anymore, but maybe, is a better idea to solve this problem.
Jog fx isn't a problem, when you activate it automatically the effect are loaded, midi fighter is a problem, because you load the effect when pressing the button, so, you have to remember if his effects are loaded, or, what are not loaded and press the respective buttons to load it completely in order to make it works.
For my custom combo, I was believeing of assign shift+fxunit1 and fxunit 2 to load the combo.
How can I solve the midi fighter effect loading problem?
Somer Vanstraten
29.03.2012
Hi there, i'm trying to figure out how to solve this problem.
Let me explain, I like to use effect in classic way, with my button and knob, I also like sometimes to use s2 jog fx, and in some case I find really useful the midi fighter gratification mapping.
So, make them work same time is impossible, mf will put some fx in fx section, jog fx other, and when I'm using effect normally I want my combo of effect.
I was believeing of not using the mf anymore, but maybe, is a better idea to solve this problem.
Jog fx isn't a problem, when you activate it automatically the effect are loaded, midi fighter is a problem, because you load the effect when pressing the button, so, you have to remember if his effects are loaded, or, what are not loaded and press the respective buttons to load it completely in order to make it works.
For my custom combo, I was believeing of assign shift+fxunit1 and fxunit 2 to load the combo.
How can I solve the midi fighter effect loading problem?

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