Numark Mixtrack Pro Tracktor Pro - Improved 2 Deck Mapping

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Numark Mixtrack Pro Tracktor Pro - Improved 2 Deck Mapping
Posted on: 19.05.2013 by Leonardo Saide
I have been modifying this mapping for about a year now after wanting more control with the mixtrack without having 4 decks, Its designed to complement the mixtrack without being too complicated.

You can find the mapping here https://maps.djranking s.com/mappings/1558

I will keep this thread updated with any bug fixes or changes

Update 1
With shift on the keylock button now toggles filter
Shift button on Deck A is now a toggle
Shift button on Deck B is still a hold
With shift on the Back button will jump to your last loaded track
Loop LED's have been changed
Leonardo Saide
21.05.2013
Originally Posted by Stewe
Speaking of changes. If you want to improve this mapping I could help. If you like idea of using shift button to enable four bank mode located at your loop buttons. That way you could keep your current cue and fx commands and assign it in one of four modifier states.

For example you can have all eight hotcues in two banks and one more bank for beatjumps or anything else.
Not entirely sure i understand what you mean, could you explain more thoroughly?
Leonardo Saide
19.05.2013
I have been modifying this mapping for about a year now after wanting more control with the mixtrack without having 4 decks, Its designed to complement the mixtrack without being too complicated.

You can find the mapping here https://maps.djranking s.com/mappings/1558

I will keep this thread updated with any bug fixes or changes

Update 1
With shift on the keylock button now toggles filter
Shift button on Deck A is now a toggle
Shift button on Deck B is still a hold
With shift on the Back button will jump to your last loaded track
Loop LED's have been changed
Kellie Myrum
24.05.2013
Set for example a M1=1 (hold mode) at your shift button.
For loop buttons set M2=1, M2=2, M2=3, M2=4 (direct mode). Important part is to assign each button with M1=1 as condition so your M2 should change a value only if M1 (shift) has been held before.
For all the loop commands set M1=0 because you don't want to trigger any while switching banks (M2)
And for each of the four bank commands just follow M2 states.

Quite simple and pushes your controller's mapping potential.
Leonardo Saide
23.05.2013
That is actually a good idea, not sure if it would over complicate it though. I might make a separate version with that implemented.
Leonardo Saide
21.05.2013
Originally Posted by Stewe
Speaking of changes. If you want to improve this mapping I could help. If you like idea of using shift button to enable four bank mode located at your loop buttons. That way you could keep your current cue and fx commands and assign it in one of four modifier states.

For example you can have all eight hotcues in two banks and one more bank for beatjumps or anything else.
Not entirely sure i understand what you mean, could you explain more thoroughly?
Kellie Myrum
21.05.2013
Speaking of changes. If you want to improve this mapping I could help. If you like idea of using shift button to enable four bank mode located at your loop buttons. That way you could keep your current cue and fx commands and assign it in one of four modifier states.

For example you can have all eight hotcues in two banks and one more bank for beatjumps or anything else.

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