Kontrol F1 for Hotcues - another LED question
Kontrol F1 for Hotcues - another LED question Posted on: 22.06.2013 by Oralee Zaber Trying to map my second F1 for hot cues (in midi mode - not user mode). Now I stuck with the LEDs. I want a pad to light up when a cue point is set and to dim if no cue point is set or gets deleted. I tried the output commands but the F1 ignores everything I set up. I tried the whole range from 0 to 127 but the pads don't light up.That way it worked fine with my Maschine MK1, so I guess it's something with the new multicolor LEDs. If this would work it would be just fine, but I also had another ideas (which I believe is impossible, but maybe you know better) Is there any way to assign different colors related to the kind of cue point? E.g. if I add a loop as a cue point the traktor pad automatically lights up green? Or if I set a load marker it would store it with a yellow color? A lot of questions, I hope you guys can help me out. Thank you in advance. | |
Waldo Sinegal 26.06.2013 | iv been trying to do some similar lighting effects for my own mapping and part of the problem i believe comes from the fact that the F1 uses NI's Controller Editor application and .nckf1 files. i am trying to get cue points to beat phase once they are placed and and similarly played around with the midi range controls to no avail. i would love to know if you ever have success in mapping this out |
Oralee Zaber 22.06.2013 | Trying to map my second F1 for hot cues (in midi mode - not user mode). Now I stuck with the LEDs. I want a pad to light up when a cue point is set and to dim if no cue point is set or gets deleted. I tried the output commands but the F1 ignores everything I set up. I tried the whole range from 0 to 127 but the pads don't light up. That way it worked fine with my Maschine MK1, so I guess it's something with the new multicolor LEDs. If this would work it would be just fine, but I also had another ideas (which I believe is impossible, but maybe you know better) Is there any way to assign different colors related to the kind of cue point? E.g. if I add a loop as a cue point the traktor pad automatically lights up green? Or if I set a load marker it would store it with a yellow color? A lot of questions, I hope you guys can help me out. Thank you in advance. |
Kellie Myrum 23.06.2013 | The only method to achieve this is by using a hotcue modifier condition. Pick a hotcue # > set value to type > assign corresponding color |
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