Need effect mapping idea for 1 button, 1 encoder, 2 pots
Need effect mapping idea for 1 button, 1 encoder, 2 pots Posted on: 14.12.2013 by Nila Ragonese How would you map the above to traktor effects? I have 1 free button, 1 free encoder, 2 free pots. help me! | |
Nila Ragonese 16.12.2013 |
Originally Posted by synthet1c
I know how to use a simple modifier as in M1 = 0 or M1 = 1. but going beyond that i'm lost and don't understand it. So you want me to take the encoder and make it an 8 step encoder with M1=0-7. then each of those will cause the other 2 pots to be different effect combinations using group effects? |
Nila Ragonese 14.12.2013 | How would you map the above to traktor effects? I have 1 free button, 1 free encoder, 2 free pots. help me! |
Kellie Myrum 17.12.2013 | Off course! Than again you can use the same "if this mod/value than that other mod/value" to keep all presets in the "loop" so you don't wanna scroll all the way back and forth when you want access first-end value and vice versa |
Jonathan Chiuchiolo 17.12.2013 | that's what I was believeing you could do, but I haven't got my setup in my room at the moment to test. cheers Stewe |
Kellie Myrum 17.12.2013 | Easier way would be setting a modifier in an encoder-relative mode. From there you can adjust the sensitivity and get a precise control over a different presets. |
Jonathan Chiuchiolo 17.12.2013 | yes that's exactly right. I'm not sure if there is an easy way to set the modifier to 8 positions with a different range. but the long way would just be to query what modifier condition is preceding where you want to be eg. to move the value up if M1=0 --> set M1=1 if M1=1 --> set M1=2 if M1=2 --> set M1=3 if M1=3 --> set M1=4 if M1=4 --> set M1=5 etc... to move the value down if M1=1 --> set M1=0 if M1=2 --> set M1=1 if M1=3 --> set M1=2 if M1=4 --> set M1=3 if M1=5 --> set M1=4 etc... it's just using a modifier condition to the modifier value. Doing it the long way would also mean you could use more or less shifts depending on what you need. "Less" is pretty obvious but "more" would be etc... if M1=6 --> set M1=7 if M1=7 --> set M2=1 if M2=1 --> set M2=2 if M2=2 --> set M2=3 if M2=3 --> set M2=4 etc... it is just changing the second modifier at the appropriate time, this has one drawback of not being able to incorporate any other modifiers for anything higher than the first 8 you would need two conditionals for each shift eg if M1=6 --> do my crazy thing for the seventh shift "you have a modifier spare" if M1=7 --> do my crazy thing for the eighth shift "you have a modifier spare" if M1=7 & if M2=1 --> do my crazy thing for the ninth shift if M1=7 & if M2=2 --> do my crazy thing for the tenth shift if M1=7 & if M2=3 --> do my crazy thing for the eleventh shift |
Nila Ragonese 16.12.2013 |
Originally Posted by synthet1c
I know how to use a simple modifier as in M1 = 0 or M1 = 1. but going beyond that i'm lost and don't understand it. So you want me to take the encoder and make it an 8 step encoder with M1=0-7. then each of those will cause the other 2 pots to be different effect combinations using group effects? |
Jonathan Chiuchiolo 16.12.2013 | use the encoder to change a modifier. then use the modifier on both the knobs and the button to give you eight layers, then you could use as many effects as you want. and it would leave you another modifier to make your own basic macros like "press button at 0%", "split knob at 50%" the only downside is you have no way of knowing what mode you're in accept noticing what effects are currently loaded. |
Nila Ragonese 16.12.2013 | I guess i'm not sure of what category of effects but i like to use the following: reverb (many different ones), delay, gater, beatmasher and now the new macro effects. |
Kellie Myrum 13.12.2013 | What music do you play? What would you use those effects for? Transitions, brakes, mashing, color type effect... |
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