Deleting cue points without snapping back to them while track is playing?
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Deleting cue points without snapping back to them while track is playing? Posted on: 06.04.2011 by Sharleen Binckley Is it possible to delete a cue point/hot cue on a track that is playing without having the tune snap back to the cue point you're wanting to delete? Say I hit an unassigned cue button by mistake it will assign it to what ever part of the track is currently playing. But if I want to delete it on the fly (say in case I might forget to do it after the track has finished) it will snap back to it as it deletes it. Is there a way to not make this happen?Thanks | |
Tatum Ansaldo 06.04.2011 |
Originally Posted by dodge
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Sharleen Binckley 06.04.2011 |
Originally Posted by BlueJay
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Sharleen Binckley 06.04.2011 | Is it possible to delete a cue point/hot cue on a track that is playing without having the tune snap back to the cue point you're wanting to delete? Say I hit an unassigned cue button by mistake it will assign it to what ever part of the track is currently playing. But if I want to delete it on the fly (say in case I might forget to do it after the track has finished) it will snap back to it as it deletes it. Is there a way to not make this happen? Thanks |
Tatum Ansaldo 27.04.2011 | No problem! |
Lawerence Morgante 26.04.2011 | thanks for the info, i was looking for the exact same thing. Thanks! |
Sharleen Binckley 06.04.2011 | Ahhh shiaat! It all becomes clear now! Sorry, aint done any mapping in a while, bit rusty with staying focussed on the little details! Nice one. thanks for the help! |
Tatum Ansaldo 06.04.2011 |
Originally Posted by dodge
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Lue Braga 06.04.2011 | yeh, that's the problem.. they actually NEED a modifier... luckily that modifier is ZERO.. so no button need to be pressed. Trust me. Make all of the Hotcue Set M1=0 and life will be grand |
Sharleen Binckley 06.04.2011 |
Originally Posted by BlueJay
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Lue Braga 06.04.2011 | ahhh... I suffered from this for a year... trick is to set whatever modifier you're using to delete to zero when your triggering the cue... so set/cue = m1-0 delete cue = m1=1 (or whatever) |
Tatum Ansaldo 06.04.2011 | That doesn't happen for me |
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