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HELP! mapping beatmasher changing values w\o turning effect off!! okay, this may take awhile to explain. first, thanks for anyone who helps, this is giving me a major headache. okay, so i have a Maschine controller and i would like to do a midifighter similar beatmasher mapping where i can press one button, and it turns my masher on and sets it to value lets say 0, then if i press the button to its right, it will change the value of the current beatmasher effect to lets say .50, and then another button to .25 and so on. the problem i am having is, if i press the first beatmasher button (value 1.00) and then press the second button (value .50) it works, it changes the value all is good, BUT if i let go of the first beatmasher (1.00) even though its on the .50 beatmasher, the effect turns off. my workaround for this was to have like effect unit 1 have 3 separate beatmashers, which is taking up a lot of room for other effects i would like to use. i believe it has somthing to do with the mapping that i set, each button loads, turns dry/wat to 100%, and turns on beatmasher. i believe what i need is some modifier stuff, to say like when beatmasher 1 is already "on" dont re-load beatmasher or somthing like that? i just want to be able to like hold down the first one, and then maybe press some other beatmashers to get some hi-hat repeats or somthing and then go back to the other valued beatmasher without turning it off. does anyone know how this could be done? also, when i set a mapping to change from group fx to single, and then turn that effect on, it takes to presses, one to change to single mode, than once again to engage effect, anyway around that? thank you so much, and i promise to upload this mapping when done i just want to finish so bad! thanks! | |
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