Midi fighter 3D as a Step Sequencer

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Midi fighter 3D as a Step Sequencer
Posted on: 16.03.2013 by Barbera Delrossi
Hello,

i want to know if it's possible to use the midi fighter 3d as a step sequencer in ableton coupled with traktor.

I want to DJ with traktor and sprinkle in some own sounds.

Is this possible?

Greets from Germany, Sawno3
Don Selter
14.05.2013
Originally Posted by noCore
i just started building up a framework for a sequencer in Live - just using dummy clips at the moment..




reading up on Live's API on the side... anyone here have any/much experience with that?
What parts of the LiveAPI are you having trouble with? Was it manipulating clip data? I can send you some example patches if you want
Barbera Delrossi
16.03.2013
Hello,

i want to know if it's possible to use the midi fighter 3d as a step sequencer in ableton coupled with traktor.

I want to DJ with traktor and sprinkle in some own sounds.

Is this possible?

Greets from Germany, Sawno3
Don Selter
14.05.2013
Originally Posted by noCore
i just started building up a framework for a sequencer in Live - just using dummy clips at the moment..




reading up on Live's API on the side... anyone here have any/much experience with that?
What parts of the LiveAPI are you having trouble with? Was it manipulating clip data? I can send you some example patches if you want
Anna Elayyan
10.05.2013
i just started building up a framework for a sequencer in Live - just using dummy clips at the moment..




reading up on Live's API on the side... anyone here have any/much experience with that?
Mae Penquite
26.03.2013
I created a Step-sequencer for MidiFighter 3D that should work with other models too.

16Steps

And i really need some feedback so it would be great if you tell me if it works for you.
Barbera Delrossi
16.03.2013
Yeah I have already seen it, but it doesn't work with ableton 8 and max4live 6 i believe..

i mean the file on djtt

i don't get it run..
Nedra Fresneda
16.03.2013
there are m4l patches that turn any 16 button grid into a sequencer, you could try adapting that to your 3D.

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