Long release low bassline.
Long release low bassline. Posted on: 26.07.2011 by Lang Abriel I'm new to this but just working on creating a sound.Happens right around 1:00 in avicii's levels. Also starts alot of songs off. I've been trying in massive which is the only synth I own outside of operator. I'm sure there is a tutorial but if someone could link me or just talk me through the concept I would greatly appreciate it. http://www.youtube.com/watch?v=kVk1HOlkq_o Tried to search it but its kind of hard when you don't know what to call it. Oh and its hard to hear on the shitty youtube version so the 320 for avicii's sound may be easier. | |
Breana Singerman 29.07.2011 |
Originally Posted by ctrld
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28.07.2011 |
Originally Posted by Rukks
just kidding. but you should really take a look at a lot of presets - you can learn a lot by reverse-engineering stuff. I can safely say I learned most of what I know about sound design by pulling apart existing sounds. // edit: ...and reinterpreting them in my own way. |
Lang Abriel 26.07.2011 | I'm new to this but just working on creating a sound. Happens right around 1:00 in avicii's levels. Also starts alot of songs off. I've been trying in massive which is the only synth I own outside of operator. I'm sure there is a tutorial but if someone could link me or just talk me through the concept I would greatly appreciate it. http://www.youtube.com/watch?v=kVk1HOlkq_o Tried to search it but its kind of hard when you don't know what to call it. Oh and its hard to hear on the shitty youtube version so the 320 for avicii's sound may be easier. |
Lang Abriel 07.08.2011 | Not with this specific example but I did look through the presets the last few days and learned alot more about performer...and macro use. So the advice you guys give me isn't just being ignored. |
Dante Heineke 06.08.2011 | Easiest way to do it is using Operator with one voice. You can fix the frequencies of it (unbinding the freq from the midi notes). Make a bassy sine, low pass it and then automate the synth's frequency knob (could macro it with the volume to fade away while going down). This way, you have full control over the note of it, the length and you can even experiment with it on builds and what not! Also, adding some reverb creates a bigger atmosphere, and layer some crashes/cymbals to fill it up (again try with reverb or even delay on those). Hope it helps! |
Breana Singerman 29.07.2011 |
Originally Posted by ctrld
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28.07.2011 |
Originally Posted by Rukks
just kidding. but you should really take a look at a lot of presets - you can learn a lot by reverse-engineering stuff. I can safely say I learned most of what I know about sound design by pulling apart existing sounds. // edit: ...and reinterpreting them in my own way. |
Lang Abriel 28.07.2011 | Ok thanks to all. I actually feel like I know my way around massive pretty well. I mostly figured it out. But yeah don't know operator that well yet. Thanks for the detailed responses though, gives me more ideas. PS haven't looked at presets and refuse to until I understand synthesis. /edit...I did find samples that were exactly what I was looking for but wanted more tweakability |
28.07.2011 | preparation: in the "voicing" tab, set massive to "monorotate", 4 voices and quadruple unisono. in the "osc" tab, set pitchbend down to -12. synthesis: create a one-oscillator sine. modulation: create an envelope (env1) - give it a short attack and rather long release. assign the envelope affect the oscillator's pitch (+36 or higher if you want a stronger punch). route that oscillator through one of the filters, set it to "daft" or any other type as long as it's based on a lowpass. set the cutoff roughly to 10 o'clock position, resonance about 12 o'clock position. assign the same envelope you used on the oscillator to the filter cutoff. you can mess with saturation and other effects to beef it up a bit, but it's not really necessary. MIDI: create a clip holding one low note (c1 for example) and give it a descending pitch bend. you're done. this is super basic stuff, but I've created an ableton 8 project file for you to reverse-engineer. it holds one instance of massive and one MIDI clip. grab it here (right click + "save as...") and have fun tweaking! |
Breana Singerman 28.07.2011 | Sounds like a basic bass drop. Just make a big bass sound and use a filter to work the cutoff. Real simple shit, don't make it any more complicated than it has to be. |
Krishna Hospelhorn 28.07.2011 | hey bro easy way: have a dig through your sample packs (possibly get some more if you don't have many sample packs) and find a decent sample. harder way using Massive (but better long run, etc..): use Massive. I know massive pretty darn well, but to save giving you pointless advice, how much about it (beyond choosing a preset) do you currently know? without knowing your level, I don't know whether I should be explaining how the LFO/performers/steppers modulate stuff, or really specific tips to get that exact sound. side-note: I could probably do that specific sound with operator too, although its much harder to get really complex/interesting sounds out of operator than Massive. (and I personally prefer Massive) |
Lang Abriel 28.07.2011 | No one, is this just a beefed up synthesized kick? I figured someone would have the answer. |
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