Advice/help on effects mapping
Advice/help on effects mapping Posted on: 08.09.2012 by Blair Samulski Hi,In Traktor I have a set of fx that I like to use (beatmasher, T3 delay, gater, flanger and reverse grain) from time to time and I feel these serve me well. I've just seen a mapping for a chained fx which loads and turns on 3 fx in one when a knob is turned and I'd like to use this as well. Am I right in believeing that if I use this mapping and turn it on to use during a set, will I need another button to re-load my 'standard' fx back into traktor? I'm using an oxygen 8 as controller for my fx and various other functions so am not short of knobs etc to map to. Can anyone confirm if my believeing is correct? Many thanks PH303 | |
Blair Samulski 08.09.2012 | Hi, In Traktor I have a set of fx that I like to use (beatmasher, T3 delay, gater, flanger and reverse grain) from time to time and I feel these serve me well. I've just seen a mapping for a chained fx which loads and turns on 3 fx in one when a knob is turned and I'd like to use this as well. Am I right in believeing that if I use this mapping and turn it on to use during a set, will I need another button to re-load my 'standard' fx back into traktor? I'm using an oxygen 8 as controller for my fx and various other functions so am not short of knobs etc to map to. Can anyone confirm if my believeing is correct? Many thanks PH303 |
Blair Samulski 11.09.2012 | That's a really good solution for my situation - I've used modifiers a little before (my foot pedal is used as a shift button) so I believe I should be able to try this out. Many thanks for your answer. |
Kellie Myrum 09.09.2012 | Here is short demo video. I've mapped modifiers outputs for better understanding what's going on. |
Kellie Myrum 09.09.2012 | Possibility, talking about one knob, no buttons. -Map M1=direct1 to knob with two values, first value 1 should appear while turning and second value 2 should appear when knob is all to laft or right side. When knob is moved for first time a particular combination of effects (M.con M1=2) become engaged till the time knob is returned beck to 0. -Map M2=direct1 (M.con M1=1) to kick in second time you turn it clockwise. This time M1=2 jumps back to M1=1 and M2=1 becomes activate as well giving new modifier condition to map with another combination of FX or whatever. -Map M3=direct1. This modifier is there to reset all modifiers beck to zero giving first combination of effects selection. Short, M1 is giving a toggle to M2 between 0-1 every time knob is all left (my case) and M3 is to reset all after every second toggle. |
Leeanna Ayla 08.09.2012 | yes |
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