Is anyone else having trouble mapping led feedback for remix decks in the new traktor

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Is anyone else having trouble mapping led feedback for remix decks in the new traktor
Posted on: 27.06.2013 by Valeri Holderness
Hey guys,

As many of you probably already know, you can now map any controller you want to the remix decks! I've mapped them to my maschine mk1 and I'm now trying to map LED feedback such that the buttons light up after I hit them.

Anyways, as with any LED mapping, I went to add out. I found the remix deck section and went to direct mapping so I could map each button to each its appropriate LED feedback. This is where things get stupid. After opening the drop down menu, I can only select the bottom half of options. If i attempt to click the top half (ex. "Slot 1 Cell 1 State"): it does not highlight the option and if I go over the option, then it simply reverts to the last drop down menu

Does anyone have a solution to this OR does anyone know of a maschine mk1 mapping for the remix decks?
Sebrina Zone
09.11.2013
Originally Posted by Bruiser Smith
Odd - I tried this with my Lemur mapping last evening and it worked just fine over MIDI. That's the correct command to pick for the LED out. Maybe do a reinstall of 2.6.2?
I am having the exact same issues as iznremix. I tried reinstalling Traktor (2.6.5 in this case) and I still cannot select any specific cell options. Any other ideas why I may be having problems? I am attempting to map a Novation Launchpad and I can select all the "In" options and they work just fine; I can select all of the "Out" options EXCEPT Direct Mapping for Remix deck.

Thanks for any assistance!
Kellie Myrum
03.07.2013
Originally Posted by padi_04
It is possible but IMO you will get a lot better feedback with:

off: empty
on: loaded
blinking: playing (beat phase attached to cell state modifier)
Weird. I just tried this on my Spectra and I couldn't get feedback to indicate the cell is loaded after sample stops playing...

Padi can you please check this on your Spectra?

edit:

I'm using slot meter instead of beat phase.
Kellie Myrum
28.06.2013
Originally Posted by padi_04
Yeah that is a lot more useful if you are working with velocity controlled brightness but with MKI it's on/off
Well that suck...
Nedra Fresneda
28.06.2013
Originally Posted by Stewe
Think I'll go with slot pre-fader output and cell state modifier
Yeah that is a lot more useful if you are working with velocity controlled brightness but with MKI it's on/off
Valeri Holderness
28.06.2013
Originally Posted by padi_04
Open the controller editor > highlight all pads > assign tab > led on: For MIDI OUT

This settings make Maschine listen to the actual pads getting hit rather than Traktor telling it to do something.
Sweet! Thanks again padi, I really appreciate it.
Valeri Holderness
28.06.2013
Originally Posted by padi_04
This for every cell in every deck you want to map.

Attachment 18652

Note That I am using the Cell State modifier pointed to the specific cell, (1/1 in this case)
Thanks for your help dude, I still don't seem to be getting the result I'm looking for though. I am trying to map it such that all the LED feedback in a column to be completely turned off and feedback is only given when I hit a button
Sebrina Zone
09.11.2013
Originally Posted by Bruiser Smith
Odd - I tried this with my Lemur mapping last evening and it worked just fine over MIDI. That's the correct command to pick for the LED out. Maybe do a reinstall of 2.6.2?
I am having the exact same issues as iznremix. I tried reinstalling Traktor (2.6.5 in this case) and I still cannot select any specific cell options. Any other ideas why I may be having problems? I am attempting to map a Novation Launchpad and I can select all the "In" options and they work just fine; I can select all of the "Out" options EXCEPT Direct Mapping for Remix deck.

Thanks for any assistance!
Kellie Myrum
04.07.2013
Sorted it out. It was really easy to fix - just set slot level min velocity value to display same color as your slot cells.

Cheers,
Nedra Fresneda
03.07.2013
I haven't tried it with the spectra yet but shoot me a pm so i remember to do so tomorrow (i'm having quite a busy week)
Kellie Myrum
03.07.2013
Originally Posted by padi_04
It is possible but IMO you will get a lot better feedback with:

off: empty
on: loaded
blinking: playing (beat phase attached to cell state modifier)
Weird. I just tried this on my Spectra and I couldn't get feedback to indicate the cell is loaded after sample stops playing...

Padi can you please check this on your Spectra?

edit:

I'm using slot meter instead of beat phase.
Trang Partch
01.07.2013
I believe I have officially reached "LED hell" now as well.

Tried for the last two days to get something meaningful working on my Xone K2 (output wise, triggering Cells works like a charm), without any luck. I created a rather straight forward mapping based on the "Slot X Cell Y State" as the output trigger, and combined that with the state modifier so that it only fires when each of the states is reached.

I had some trouble so I used midi-ox to see what's actually being sent from traktor. The sad thing is, that Traktor creates all the expected midi events, but the sequence it creates them in is problematic. At least for the K2 which uses three notes per LED to pick a color.

The technical core of the problem is the K2 not liking it, when the note off and note on for the different colors of the LEDS come out of sequence. When the Cell State changes, my mapping outlined above will trigger let's say for example the following

Note On C2 (turn on LED A with color RED)

[...] ---> press button, trigger Cell state change ...

Note On C5 (turn on LED A with color AMBER)
Note Off C2 (turn off LED A with color RED)

will leave LED A turned off (last message wins).

The problem is, that when the cell's switch states the notes are sent by Traktor in this interleaved form is shown above.
I believe there's external tools to fix this but I don't like that approach that much. Another option could be to prevent Note Off to be sent, although I am not sure if that will work either.

Guess I will have to pick a single color and apply the approach mentioned above (empty / loaded / playing).
Kellie Myrum
28.06.2013
Just tried this on my CNTRL:R, works like a charm! Too bad that I won't be able to produce this kind of slot play indication in my ultimate tool due to lack of condition slot but at least I'll have all slots for 4 decks assignable.

Damn modifier wall.
Nedra Fresneda
28.06.2013
Yeah, first NI controller with brightness control was the X1. APC users are out of luck too, not sure about Launchpad since I never mapped one
Kellie Myrum
28.06.2013
Originally Posted by padi_04
Yeah that is a lot more useful if you are working with velocity controlled brightness but with MKI it's on/off
Well that suck...
Nedra Fresneda
28.06.2013
Originally Posted by Stewe
Think I'll go with slot pre-fader output and cell state modifier
Yeah that is a lot more useful if you are working with velocity controlled brightness but with MKI it's on/off
Valeri Holderness
28.06.2013
Originally Posted by padi_04
Open the controller editor > highlight all pads > assign tab > led on: For MIDI OUT

This settings make Maschine listen to the actual pads getting hit rather than Traktor telling it to do something.
Sweet! Thanks again padi, I really appreciate it.
Nedra Fresneda
28.06.2013
Open the controller editor > highlight all pads > assign tab > led on: For MIDI OUT

This settings make Maschine listen to the actual pads getting hit rather than Traktor telling it to do something. It will give you dim: off>full:hit.

You can't completely turn off the led from a pad unless you are actually telling it via the Controller Editor to disable the pad completely. Look up the feature request thread over at NI community , I know there are at least a few of them asking for what you want.
Valeri Holderness
28.06.2013
Originally Posted by padi_04
This for every cell in every deck you want to map.

Attachment 18652

Note That I am using the Cell State modifier pointed to the specific cell, (1/1 in this case)
Thanks for your help dude, I still don't seem to be getting the result I'm looking for though. I am trying to map it such that all the LED feedback in a column to be completely turned off and feedback is only given when I hit a button
Kellie Myrum
28.06.2013
Think I'll go with slot pre-fader output and cell state modifier

Damn I need another modifier condition slot
Nedra Fresneda
28.06.2013
This for every cell in every deck you want to map.



Note That I am using the Cell State modifier pointed to the specific cell, (1/1 in this case)
Valeri Holderness
28.06.2013
Originally Posted by padi_04
It is possible but IMO you will get a lot better feedback with:

off: empty
on: loaded
blinking: playing (beat phase attached to cell state modifier)
Your 100% right and thats the type of LED feedback I'm using for gigs. Its just that I'm recording a video next Saturday and I believe from an audience perspective it would be a better visual experience if the buttons lit up after each hit (essentially it would make it easier to follow what is going on imo). Could you possibly tell me which command would lead to that type of led feedback? Thanks for your help!

@jiggle, thanks for the mapping dude, I'll try it out toevening !
Nedra Fresneda
28.06.2013
Originally Posted by IznremiX
Did a reinstall and I can map now however, I want to make it such that it lights up after I only after I hit the pad. The slot state command seems to keep it lit up all the time.

Any idea if this is possible?
It is possible but IMO you will get a lot better feedback with:

off: empty
on: loaded
blinking: playing (beat phase attached to cell state modifier)
Jarod Perrodin
28.06.2013
its for mk1 & 2's the mk2 bit I cant test myself as I dont have one. It will also work on the mikro's, it needs a control editor template making, Il do that toevening .

I have posted the same map at ni's community .

It works much like the previous version of my app, although no app is needed now.

Install the maschine template, then install the map to traktor with the small add button in preferences, control manager

The map works with groups E&F deck c&D as remix decks,

Basic controls for Track decks as A&B are all done.

Scene & Pattern are page up and down in the remix sets,

basic mixer controls for the volumes, eq's etc are on the screens,
to stop a sample hold mute and press the row any pad in the row to stop

Note repeat works as quantise on off in remix decks or loop on/off in track decks

the swing knob works as quantise amount / loop size

press select to set up the remix deck, the pads work in rows for punch, fx, monitor and key lock


Play is play restart is sync


in track decks the bottom row of pads are the hot cues 1 - 8,

to delete a hotcue press erase and tap the hotcues to delete press erase again to go back to normal play


I believe thats about it, its not the most complete mapping ever I made it from scratch yesterday
it leaves out alot of controls, fx, loop recorder and so on, but it has lots left over to map them too

Any questions give me a shout,

feel free to (buy me a beer use it and add to it modify it whatever just credit me if you do


Jas
Pennie Cyriac
28.06.2013
@Jiggle... Your mapping is for the Maschine MK1?

That would be great if you shared the mapping!
Jarod Perrodin
28.06.2013
Ive mapped 2 remix decks and 2 track decks for the maschine, Il upload it here if it helps?
Valeri Holderness
27.06.2013
Originally Posted by Bruiser Smith
Odd - I tried this with my Lemur mapping last evening and it worked just fine over MIDI. That's the correct command to pick for the LED out. Maybe do a reinstall of 2.6.2?
Did a reinstall and I can map now however, I want to make it such that it lights up after I only after I hit the pad. The slot state command seems to keep it lit up all the time.

Any idea if this is possible?
Kimberlee Giap
27.06.2013
Odd - I tried this with my Lemur mapping last evening and it worked just fine over MIDI. That's the correct command to pick for the LED out. Maybe do a reinstall of 2.6.2?

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