MF Pro Beat Masher. 'secret' midi notes.

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MF Pro Beat Masher. 'secret' midi notes.
Posted on: 18.07.2011 by Krishna Hospelhorn
howdy

I have one of the MF Pro Beat Mashers and I'm doing my own complete mapping from scratch.

I know that "super combos" have been built into the firmware so the supercombo is actually just a different midi note (A1 I believe in the case of the beatmasher supercombo ean described in that video)

It would be useful to know how to trigger them since I'm remapping the whole thing, so what I'm asking is... what are the supercombos built into this device? I have 3 of them, but looking through the official mappings there are a few more (like B-1/B1 or something like that) that I don't know how to trigger.



any help would be nice I'll try and remember to upload my mapping here when it's completed. should be mad
Tynisha Teeman
20.07.2011
Originally Posted by djoverzero
Just looking at the code, I believe they are G#0, A0, A#0, B0, and C1. I'll check for sure when I get home and have my Midifighter on hand.
I was wrong. Here are the real note values:
Combo A G#-2
Combo B A-2
Combo C A#-2
Combo D B-2
Combo E C-1

Also, in doing this I've realized that Combo D and E work differently than A-C. With combos A, B, and C, you have to continue to hold every button down until the combo is complete. With D and E, you press each button individually (letting go of it before pressing the next one). I'm not sure if this is a bug for a feature.
robin loo
20.07.2011
Originally Posted by djoverzero
Looks like a play on The Konami Code Konami Code - Wikipedia, the free encyclopedia
haha. nice..
still, i cant get a decent result. probably cause the finger technique is quite difficult :eek:
Ella Rick
20.07.2011
Originally Posted by fullenglishpint
Since the latest mapping they are indeed extra midi notes, i looked them up for someone a while ago but I don't remember exactly what they were. Possibly 8 & 9 in decimal. If you search my posts in the MF community long enough you'll probably find the post!
Yeah a very long time
Tynisha Teeman
21.07.2011
Originally Posted by weltraumpapst
wtf is this crazy E combo? up/down with the fader or really pressing all those knobs?!
Looks like a play on The Konami Code [ame="http://en.wikipedia.org/wiki/Konami_Code"]Konami Code - Wikipedia, the free encyclopedia@@AMEPARAM@@/wiki/File:Konami_Code.svg" class="image"><img alt="" src="http://upload.wikimedia.org/wikipedia/commons/thumb/e/e2/Konami_Code.svg/300px-Konami_Code.svg.png"@@AMEPARAM@@commons/thumb/e/e2/Konami_Code.svg/300px-Konami_Code.svg.png[/ame]
Krishna Hospelhorn
18.07.2011
howdy

I have one of the MF Pro Beat Mashers and I'm doing my own complete mapping from scratch.

I know that "super combos" have been built into the firmware so the supercombo is actually just a different midi note (A1 I believe in the case of the beatmasher supercombo ean described in that video)

It would be useful to know how to trigger them since I'm remapping the whole thing, so what I'm asking is... what are the supercombos built into this device? I have 3 of them, but looking through the official mappings there are a few more (like B-1/B1 or something like that) that I don't know how to trigger.



any help would be nice I'll try and remember to upload my mapping here when it's completed. should be mad
Tynisha Teeman
20.07.2011
Originally Posted by djoverzero
Just looking at the code, I believe they are G#0, A0, A#0, B0, and C1. I'll check for sure when I get home and have my Midifighter on hand.
I was wrong. Here are the real note values:
Combo A G#-2
Combo B A-2
Combo C A#-2
Combo D B-2
Combo E C-1

Also, in doing this I've realized that Combo D and E work differently than A-C. With combos A, B, and C, you have to continue to hold every button down until the combo is complete. With D and E, you press each button individually (letting go of it before pressing the next one). I'm not sure if this is a bug for a feature.
Nedra Fresneda
20.07.2011
Unless they changed it with the Pro series:

Tynisha Teeman
20.07.2011
Just looking at the code, I believe they are G#0, A0, A#0, B0, and C1. I'll check for sure when I get home and have my Midifighter on hand.
Tatum Ansaldo
20.07.2011
ask someone with a MF who can be bothered to find them for you
Lavenia Neild
20.07.2011
So if we make our own mappings, then those extra codes that get sent from pressing the combos don't do anything because they're not actually mapped to a command, right? Is there a way to discover/record what midi notes they send back so I can map them? Or are they documented?
Tatum Ansaldo
20.07.2011
originally it was fancy modifier stuff, hence the blog article on 'tracking super combos with modifiers', but then they updated the FW to make things a whole lot easier.
Tynisha Teeman
20.07.2011
According to http://www.djranking s.com/community /showthread.php?t=30007, in version 20110511 of the Midifighter Class Firmware, "Super Combos have been built in to the firmware which will free up modifiers for future mappings"

I'm not sure if the new version of the Instant Gratification Mapping still relies on the modifiers or if it uses these MIDI commands.
Lavenia Neild
20.07.2011
Wait so these are hardcoded combos? I thought it was just fancy modifier stuff. Time to go re-read the MFP Cue Master mapping lol
robin loo
20.07.2011
Originally Posted by djoverzero
Looks like a play on The Konami Code Konami Code - Wikipedia, the free encyclopedia
haha. nice..
still, i cant get a decent result. probably cause the finger technique is quite difficult :eek:
Ella Rick
20.07.2011
Originally Posted by fullenglishpint
Since the latest mapping they are indeed extra midi notes, i looked them up for someone a while ago but I don't remember exactly what they were. Possibly 8 & 9 in decimal. If you search my posts in the MF community long enough you'll probably find the post!
Yeah a very long time
Tynisha Teeman
21.07.2011
Originally Posted by weltraumpapst
wtf is this crazy E combo? up/down with the fader or really pressing all those knobs?!
Looks like a play on The Konami Code [ame="http://en.wikipedia.org/wiki/Konami_Code"]Konami Code - Wikipedia, the free encyclopedia@@AMEPARAM@@/wiki/File:Konami_Code.svg" class="image"><img alt="" src="http://upload.wikimedia.org/wikipedia/commons/thumb/e/e2/Konami_Code.svg/300px-Konami_Code.svg.png"@@AMEPARAM@@commons/thumb/e/e2/Konami_Code.svg/300px-Konami_Code.svg.png[/ame]
robin loo
21.07.2011
wtf is this crazy E combo? up/down with the fader or really pressing all those knobs?!
Krishna Hospelhorn
21.07.2011
thanks djoverzero!
Tynisha Teeman
21.07.2011
From the Midifighter Source Code

Code:
// COMBOS
//
//   A          B           C           D           E
// +--------+ +--------+  +--------+  +--------+  +--------+
// |        | |        |  |        |  |        |  |        |
// |        | |        |  |  3 4   |  |        |  |u       |
// |        | |n n n n |  |  1 2   |  |a b c d |  |l r A B |
// |1 2 3 4 | |        |  |        |  |        |  |d       |
// +--------+ +--------+  +--------+  +--------+  +--------+
//                                     a-b-c-c-d   uuddlrlrBA
//
// Combos retain a NoteOn while the final key is depressed and emit a NoteUp
// when it is released.
Tatum Ansaldo
20.07.2011
Since the latest mapping they are indeed extra midi notes, i looked them up for someone a while ago but I don't remember exactly what they were. Possibly 8 & 9 in decimal. If you search my posts in the MF community long enough you'll probably find the post!
Karolis Petrauskas
20.07.2011
I believe they are modifiers and not secret notes. I have the MF working with combos on my maschine.

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