Midi Fighter 3D accelerometer re-calibration

Home :: General Discussion :: Midi Fighter 3D accelerometer re-calibrationReply
Midi Fighter 3D accelerometer re-calibration
Posted on: 07.01.2013 by Vito Fellowes
I plugged in my MF3d today, and all of my templates with effects mapped to the accelerometer axis are way off... it seems to believe that it is being tilted back and the left while on a flat surface. Any way to re-calibrate?
Anna Elayyan
18.04.2013
i'm having a similar issue.

mine seems to believe it's tilted slightly back and to the right.

so far back that the bottom 4 lights are lit indicating the tilt back

left and right aren't lit while laying flat, but have to tilt it noticeably more to the left to get the lights indicating the shift (compared to tilting right)


definitely seems like a simple(?) re-calibration is needed.

Still very new here, so I'll continue to search the community s for answers...





Originally Posted by midifidler
Hey dreambait - did this problem persist after restarting the unit? Can you get the CC's to change at all or do they stay stuck back and to the left?
Adolf Hit
10.01.2013
Originally Posted by dreambait
I plugged in my MF3d today, and all of my templates with effects mapped to the accelerometer axis are way off... it seems to believe that it is being tilted back and the left while on a flat surface. Any way to re-calibrate?

Hey dreambait - did this problem persist after restarting the unit? Can you get the CC's to change at all or do they stay stuck back and to the left?
Vito Fellowes
07.01.2013
I plugged in my MF3d today, and all of my templates with effects mapped to the accelerometer axis are way off... it seems to believe that it is being tilted back and the left while on a flat surface. Any way to re-calibrate?
Anna Elayyan
18.04.2013
i'm having a similar issue.

mine seems to believe it's tilted slightly back and to the right.

so far back that the bottom 4 lights are lit indicating the tilt back

left and right aren't lit while laying flat, but have to tilt it noticeably more to the left to get the lights indicating the shift (compared to tilting right)


definitely seems like a simple(?) re-calibration is needed.

Still very new here, so I'll continue to search the community s for answers...





Originally Posted by midifidler
Hey dreambait - did this problem persist after restarting the unit? Can you get the CC's to change at all or do they stay stuck back and to the left?
Adolf Hit
10.01.2013
Originally Posted by dreambait
I plugged in my MF3d today, and all of my templates with effects mapped to the accelerometer axis are way off... it seems to believe that it is being tilted back and the left while on a flat surface. Any way to re-calibrate?

Hey dreambait - did this problem persist after restarting the unit? Can you get the CC's to change at all or do they stay stuck back and to the left?

<< Back to General DiscussionReply

Copyright 2012-2023
DJRANKINGS.ORG n.g.o.
Chuo-ku, Osaka, Japan

Created by Ajaxel CMS

Terms & Privacy