Reply to MIDI Fighter mapping ideas

MIDI Fighter mapping ideas
Hey everybody, I am looking into learning how to map in Traktor. But while that is underway I thought it would be great to hear what you guys would like to see in a MIDI Fighter mapping. I will start out with some ideas I have had! I will explain via what each button section would do. This mapping would be a mash up of cue points, FX and a launch pad for Traktor sample decks. The first 4 buttons would be as follows button 1, cue points for deck A/B you would select deck B by tapping button one a second time. Button has a solid light when in deck A and a flashing light when in deck B. This section would include cue points stop/play/shift <--- possibly using shift on a S4 instead. Button 2 would be a launch pad for sample decks also tweaking them with a shift function. Buttons 3 and 4 would be focused FX as I would call them where you have many buttons to control 1 or 2 FX. That is my little blurb on something I would like to see, Sincerely Mr. Savage.
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